Version 0.20 Released
Version 0.20
- Reworked how armor works. Instead of preventing 1 damage per armor, the armor value is now transformed into a damage reduction modifier. The maximum armor is 60 (99% reduction). Past that point, armor won't reduce damage any further. The same goes for negative armor values.
- Added first draft of waves 41 - 50 (visuals and names copied from 31 - 40)
- Added a tooltip to the wave info UI, to show the armor reduction factor
- Projectiles now spawn a bit higher
- Fixed a bug where you could not press certain parts of the screen
- Reveal is now listed as an aura instead of being implicit
- Made some rebalancing with the new armor
- Added a magic immune wave (Wave 27)
- Added a physical immune wave (Wave 22)
- Adjusted the selection UI
- Unit names now fit into the wave info UI
- Added a visual indicator for when a unit is stunned
- Reduced stun duration from 0.5s to 0.25s
- A stunned Unit can no longer be stunned, until the stun effect has run out
- Gems now have a small attack animation
- When hovering over a combine option, the gems in question are highlighted
- The game is no longer paused when opening the help UI or exiting the current game
- Added a pause/unpause button to the UI
Files
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GemTD
A tower defense with merging and combining gems
More posts
- Version 1.00 Released!Jan 23, 2022
- Version 0.22 ReleasedJan 12, 2022
- Version 0.21 ReleasedJan 11, 2022
- Version 0.20b ReleasedJan 09, 2022
- Version 0.19b ReleasedJan 04, 2022
- Version 0.19 ReleasedJan 04, 2022
- Version 0.18 ReleasedDec 28, 2021
- Version 0.17 ReleasedDec 28, 2021
- Version 0.16 ReleasedDec 24, 2021
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